AI Insights · Timothy · April 2023
Top 5 Cannabis Games on iOS in the UK - Q1 2023
Explore the performance trends of the top 5 cannabis-themed games on the iOS platform in the United Kingdom during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 cannabis games on the iOS platform in the United Kingdom showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s an overview of how each app fared:
Weed Inc: Idle Tycoon from Metamoki Inc. experienced a steady increase in weekly revenue, peaking at approximately $6.4K in the second week of January. Weekly downloads fluctuated, with a notable high of around 10K in the last week of December and a low of roughly 3.7K in the final week of March. Active users saw a gradual decline from 26.5K at the start of the quarter to 14.3K by the end of March.
Weed Firm 2: Back To College by Ludum LLC maintained a relatively stable performance. Weekly revenue hovered around $900, with a slight dip to $768 in the third week of February. Downloads were consistent, averaging around 900 per week, and active users remained steady at approximately 2.5K throughout the quarter.
Weed Factory Idle from Spider Solitaire saw a modest increase in weekly downloads, reaching over 1K in the last week of March. Active users also showed a positive trend, growing from 2.2K at the beginning of the quarter to 2.6K by the end of March. Revenue remained negligible, with only a single week showing any earnings.
Cheech and Chong Bud Farm by LDRLY demonstrated a notable rise in weekly revenue, peaking at approximately $1.9K in the last week of January. Downloads and active users showed a similar trend, with downloads spiking to 1.5K in early January and active users reaching a high of 1.5K in the final week of March.
Bud Farm: Idle Tycoon Game, also by LDRLY, had a stable revenue performance, averaging around $1.5K per week. Downloads varied, with a high of 1.3K in the last week of December and a low of 350 in mid-March. Active users saw a slight decline from 2.2K at the start of the quarter to 1.6K by the end of March.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends on mobile app performance.